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Cheryl Platz

A creative voice for the digital generation.

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Category: Creativity

Author Cheryl Platz launches book tour for The Game Development Strategy Guide at Seattle Indies SLICE on August 27

Posted on August 27, 2025 by Cheryl

Explore changes in player motivations backed by theory and data paired with ideas in Cheryl’s microtalk “The Modern Motivators of Play” at McCaw Hall SEATTLE, WA, UNITED STATES, August 26, 2025 /EINPresswire.com/ — Author, game developer, and creative director Cheryl Platz is

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Seattle, Speaking, Writing

The Game Development Strategy Guide receives “Get It” recommendation from Kirkus Reviews

Posted on August 25, 2025 by Cheryl

I’m thrilled to share that the experienced reviewers at Kirkus Reviews appreciated the Strategy Guide’s unique and accessible take on the video game industry, yielding a “Get It” recommendation for their readers. “Platz treats the history of gaming with reverence, mentioning deep

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Games, Uncategorized, Writing

New Game Development Podcast: ‘Enduring Play’ Explores Thriving Games and Studios With Industry Veterans

Posted on August 19, 2025 by Cheryl

Level up your game development career at any stage of the game with 10 candid interviews that explore the best and the worst of modern video game development. BELLEVUE, WA, UNITED STATES, August 19, 2025 /EINPresswire.com/ — It’s time to level up

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Creativity, Games, Speaking

2025 Book Tour Launches aug 27 in Seattle at SLICE

Posted on August 6, 2025 by Cheryl
A promotional image for the Seattle Loves Indie Creators Expo, SLICE. A cartoon robot is seen in front of the Space Needle holding a pizza pie chart and gesturing at holograms. The text reads "A new games industry event for Indie and AA game studios in the heart of downtown Seattle. Location: Seattle Center: McCaw Hall - 305 Harrison St. Time 9:00 - 6:00 pm, after party to follow. August 27 9AM - 6PM McCaw Hall seattleslice.org

Cheryl is honored to be bringing her first talk from The Game Development Strategy Guide to Seattle Indies SLICE at McCaw Hall on Wednesday, August 27. Cheryl will be delivering a 10-minute microtalk The Modern Motivators of Play that provides data to

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Design, Seattle, Speaking, Technology, Writing

“The Perfect Pivot”: New talk debut at Games UX Summit 2024

Posted on December 19, 2024 by Cheryl

I was honored to share insights from two recent video game design engagements at the Games UX Summit 2024, which was hosted online December 19, 2024. Video will be available and updated here later, but for folks looking for the slides, you

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Design, Games, Speaking, Technology

Cheryl’s Nebula Awards Toastmaster Speech

Posted on May 17, 2023 by Cheryl
An image of Cheryl's Nebula Awards tiara on top of the run script.

On May 14, 2023, Cheryl served as Toastmaster for the 58th Annual Nebula Awards. Her work included a 15-minute monologue she wrote herself, along with a series of scripted interludes in partnership with her husband David Foubert as the Computer Voice. She

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Acting, Southern California, Speaking

I’m hosting the 2023 SFWA Nebula Awards!

Posted on April 12, 2023 by Cheryl

Sometimes life seems like fiction – but I’m thrilled to announce that I have been honored by an invitation to act as the Toastmaster for the Science Fiction and Fantasy Writers Association‘s 58th annual Nebula Awards in Anaheim, California on May 14,

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Acting, Southern California, Speaking, Writing

New Medium Post: The UX Behind #THEUNLOCK Part 1

Posted on April 3, 2023 by Cheryl

Newly available at both cherylplatz.medium.com and the Riot Games UX Design Medium publication is my latest detailed behind the scenes piece about the exciting and groundbreaking design work we’re doing on behalf of players here at Riot Games. In this first of

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Games, Technology, Writing

PODCAST: Wordbirds — How Consistent Content powers Speech Recognition & UX w/ Cheryl Platz

Posted on January 2, 2023 by Cheryl
Cheryl tells a story to Chris Willis on Zoom, and both have smiles on their faces

New year, new podcasts! We start out with an interview focused on content design – what role does it play in voice design, and what role has it been playing in Cheryl’s work in the video game industry? Hear some unique stories

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Design, Games, Technology

I’m returning to the Games industry: Director of UX at Riot Games

Posted on November 1, 2021 by Cheryl
The Riot Games logo next to mocks for the new Riot Mobile app.

I left the video game industry in 2007 after shipping over half a dozen titles on every platform you can think of – PC, Game Boy, Nintendo DS, Xbox, PlayStation, GameCube… I was ready for new challenges. I didn’t expect the journey

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Design, Games, Work
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Recent Posts

  • Author Cheryl Platz launches book tour for The Game Development Strategy Guide at Seattle Indies SLICE on August 27 August 27, 2025
  • The Game Development Strategy Guide receives “Get It” recommendation from Kirkus Reviews August 25, 2025
  • New Game Development Podcast: ‘Enduring Play’ Explores Thriving Games and Studios With Industry Veterans August 19, 2025
  • 2025 Book Tour Launches aug 27 in Seattle at SLICE August 6, 2025
  • “The Perfect Pivot”: New talk debut at Games UX Summit 2024 December 19, 2024

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