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Cheryl Platz

A creative voice for the digital generation.

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Tag: growing up

Being Grover

Posted on November 16, 2011 by Cheryl

My handle (as of this time) on most of the Internet is “muppetaphrodite”. It’s true that I have a deep appreciation for the Muppets that runs to my infancy – an apparent near-immediate obsession with Sesame Street that I think played a

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Acting, Biography growing up, muppets, performances, theme parks 1 Comment

The Secret Starfleet

Posted on June 10, 2011 by Cheryl

I’ve mentioned it in passing, but I’m in rehearsals for a full-length improvised comedic parody of the Original Star Trek series. It’s called “Where No Man Has Gone Before,” and we open June 23rd. (If you’re in the greater Seattle/Tacoma area or

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Acting, Seattle growing up, performances, pop culture, star trek 1 Comment

What Comes After Ever After? (part 1)

Posted on June 2, 2011 by Cheryl

In “Muppets, Technology and Me” part 1 and part 2, I went into my background as a young geek desperately in love with theme parks, computers, and Big Bird, in no particular order. That story was intended as a prologue to this

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Biography, Design, Pittsburgh, Technology, Women in Technology biography, growing up, interaction design, theme parks 1 Comment

Muppets, Technology and Me: Part 1

Posted on May 21, 2011 by Cheryl

On several occasions, I’ve been asked, “How did you get involved in IGNITE? What is your inspiration?” At the recent IxDA Women in Design event it came up – and then, while I was traveling through the Atlanta airport I encountered a

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Biography, Creativity, Technology biography, growing up, muppets, theme parks

Recent Posts

  • Author Cheryl Platz launches book tour for The Game Development Strategy Guide at Seattle Indies SLICE on August 27 August 27, 2025
  • The Game Development Strategy Guide receives “Get It” recommendation from Kirkus Reviews August 25, 2025
  • New Game Development Podcast: ‘Enduring Play’ Explores Thriving Games and Studios With Industry Veterans August 19, 2025
  • 2025 Book Tour Launches aug 27 in Seattle at SLICE August 6, 2025
  • “The Perfect Pivot”: New talk debut at Games UX Summit 2024 December 19, 2024

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